Bookmarks Lynda - Advanced Mechanics in CG Animation

Lynda - Advanced Mechanics in CG Animation
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Lynda - Advanced Mechanics in CG Animation
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Lynda - Advanced Mechanics in CG Animation

Lynda - Advanced Mechanics in CG Animation
Size: 994 MB | Duration: 2h 24m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Advanced | Language: English
Mechanics-one of the pillars of animation-combines biology, physics, and art into one fascinating discipline.

Mechanics-one of the pillars of animation-combines biology, physics, and art into one fascinating discipline. In this course, instructor David Andrade challenges you to stretch your animation abilities and tackle two very fun-but challenging-scenes: a woman performing parkour to climb a wall, and a fight scene featuring two professional martial artists. David shows how to animate these scenes with a quick, agile superhero character: Hilary. Along with being easy-to-use, Hilary is built for both Maya and Blender, and you can export her as an FBX file just in case you want to take her for a spin in other programs. To help you confidently handle these scenes, David explains how to break down each action into beats and refine each movement.




* Defining advanced mechanics in animation
* Thinking in terms of form and force
* Using pose tools to accelerate work speed
* Animating a wall climb in Blender and Maya
* Refining movements that lead to stronger character poses
* Simplifying advanced mechanics in a workflow
* Animating a roundhouse kick
* Animating, refining, and polishing a fight scene
* Avoiding common issues






Lynda - Advanced Mechanics in CG Animation





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