Bookmarks Stylized Assets Creation 2018 Kevin B Griffith

Stylized Assets Creation 2018 Kevin B Griffith
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Stylized Assets Creation 2018 Kevin B Griffith
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CGMA ? Stylized Assets Creation 2018 ? Kevin B Griffith | 2,029.59 MB

In this course you will create finished key environment assets and props that will work together in a stylized game environment. We will look at various stylistic approaches to games. Lectures and assignments will explore different styles for hand-painting textures, blocking out your scene, modeling your stylized assets, and creating final stylized textures for your assets. The goal is to create a fully-rendered collection of assets that you can include in your portfolio. Software used in this course includes: Maya, Photoshop, Z Brush, 3D Coat, Marmoset, and UDK 4. *Note: Must submit portfolio that includes some digital paintings, textures, & uv maps

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